Kerbal Space Program 2: Solar Arrays

I had the opportunity to 3D model and design textures for all the solar arrays in Kerbal Space Program 2. To simplify the texturing process, I created a procedural smart material in Substance Designer, which includes sliders to choose the number of solar cell rows and columns needed to cover the surface of each array.

The solar cell material closely mimics the real solar arrays used by the ISS, replicating the translucency and subsurface scattering observable when the arrays are viewed from the side opposite to the sun.

Close-up image of the procedural solar cell material seen from the side that faces the sun.

Close-up image of the procedural solar cell material seen from the side that faces the sun.

The Mantle solar array can be retracted to facilitate transportation to orbital altitudes. Once a spacecraft reaches its desired orbit, it can deploy the array.

The Mantle solar array can be retracted to facilitate transportation to orbital altitudes. Once a spacecraft reaches its desired orbit, it can deploy the array.

Mantle solar array: top and bottom views.

Mantle solar array: top and bottom views.

Video showcasing the Subsurface Scattering properties of the Solar Array Material.

The Radial solar array can retract to a very small size and is ideal for use in small-sized probes and rovers.

The Radial solar array can retract to a very small size and is ideal for use in small-sized probes and rovers.

Accordion solar array

Accordion solar array

Video showcasing the smart properties of the Substance Designer material used for the solar arrays in KSP2.