Final Form – Battle Portrait Frames (3D TCG)
3D art contribution focused on creating the Portrait Frames (“Battleforms”) used to represent cards during combat in Final Form. Each Battleform embodies its card in battle, unleashing skills, supporting allies, or striking down enemies.
Responsibilities included:
- Modeling and texturing of 3D portrait frames for in-battle representation
- Visual design variation across four factions: Mortals, Machines, Celestials, and Beasts
- Creation of seven progressive tiers per faction to reflect card level and power
- Collaboration with the Art Director to ensure alignment with concept vision
Additional Artists:
Concept Art – George Varodi